SP1 is Live - New SDK Features
Talking about being really late on this.
Yes, you all probably know that the SP1 patch for FSX is out and can be found at FSInsider.com. The big news in relation to this blog is that there are tons and tons of features and fixes for SimConnect such as the following:
Facilities API
This was a top-level request from the community for programmatic access to our internal data set for things like airports, navigational aids and waypoints. Full support through both the native and managed interfaces, including new samples and documentation.
Modeless Dialog API
Ability to utilize an ATC-like XUI menu to allow modeless interaction with a SimConnect client. This was the last remaining feature of SimConnect required to meet the needs of FSUIPC interaction without binary offset manipulation. Supports both native and managed interfaces, and includes ability to manipulate a subset of the text format. Documentation and samples are also provided.
These two additions to the package integrate seamlessly with your code and add a wealth of information. Right off the bat, the modeless dialog lets you send feedback or collect user input via ATC/ATIS menus in the sim. I've done some work with the new APIs during beta testing, and I think they are fantastic.
Important to note that the SP1A patch on the site requires the original SDK (or a patched to SP1) version from the Deluxe edition of FSX.
Yes, you all probably know that the SP1 patch for FSX is out and can be found at FSInsider.com. The big news in relation to this blog is that there are tons and tons of features and fixes for SimConnect such as the following:
Facilities API
This was a top-level request from the community for programmatic access to our internal data set for things like airports, navigational aids and waypoints. Full support through both the native and managed interfaces, including new samples and documentation.
Modeless Dialog API
Ability to utilize an ATC-like XUI menu to allow modeless interaction with a SimConnect client. This was the last remaining feature of SimConnect required to meet the needs of FSUIPC interaction without binary offset manipulation. Supports both native and managed interfaces, and includes ability to manipulate a subset of the text format. Documentation and samples are also provided.
These two additions to the package integrate seamlessly with your code and add a wealth of information. Right off the bat, the modeless dialog lets you send feedback or collect user input via ATC/ATIS menus in the sim. I've done some work with the new APIs during beta testing, and I think they are fantastic.
Important to note that the SP1A patch on the site requires the original SDK (or a patched to SP1) version from the Deluxe edition of FSX.
Labels: FSX, SimConnect
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